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First I would like to thank you for the large and detailed review I noticed you are doing this with a lot of the game  thanks for your time and effort in playing my games and others.


figures that the one area I didn't spell check still had errors lol all well that is a easy fix. I never did add the up and down arrows to the input a well I am not sure why I didn't do that that is also a easy fix.

I do need to work on the camera I was messing around with it before the game jam time ended but was not able to get to a better place I will defiantly fix that.

As for sounds and such the character should change to a red colour when hit and there is a sfx but it so quite that if you have the music set higher then off or a few points on the lowest you can't hear it will try to fix that as well didn't have enough time for it you can't even hear the sucking sf well drinking blood sadly. 

I will make the coffin option a lot easier to see for me I had no issues because I knew it was there but I can see what you mean for sure though. 

I wonder if I should have the player regain all their health when they go to sleep probably a good idea thanks for pointing that out.


The enter key was just used to select items in the menus nothing else never got to add any items and such on the map ran out of time. 



the area circled are were the back alley guys can spawn. The map is probably to large to really make it worth running around maybe? they are worth between 50 to 200 blood each I'll probably change that to 100 -500 to make them more worth it. I wanted to add more npc types but run out of time making the sprites should have just used the first sprite of the woman since I made art for her walking in all direction could have had them walking on the side street less the the main but giving you more a reason to go explore the area.


The text showing up telling you to go back to the coffin when in the game over is something that i will also need to fix thanks I never noticed that well testing. 

And for the lights I should add a sfx to them when they are turning back on for the blinking ones good call on that because they get me as well if I am not watching them closely should have a humming sound when they are off so you know they are able to turn on again.