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I loved it ! Especially :
- The UI and intro screen
- The starfield, great depth varied and colorful yet it doesn't get in the way of the action
- The bombing system, you get one bomb but it gets more powerful with each pickup. Really interesting in terms of strategy !
- The difficulty and speed of the game. Just nice for my taste.
- The little *pewpew* and "floaters" when you kill an enemy. Nice touch !

I was bit confused with having the enemies sprites sideways. I think they would have worked upstraight even with horizontal scrolling. Also sometimes the *pewpew* and *kaboom* were overloading the screen and confusing.

An overall great game, with a lot of personnality !

Looking at it now I think you are right, some of those enemies should have been rotated 90 degrees to be upright. It's been interesting learning how I design and what other people think of the same concepts!