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(+1)

I enjoyed the aesthetics of the game, it was a little confusing what I was suppose to do at first, and I got stuck on the 2nd and 3rd level and had to die..? (unsure if intentional)

I also died on the 3rd level and got stuck in some kind of death loop, dying to the flame above a pit, and then falling into the pit over and over.

An interesting idea though, just was a bit confused if I was playing right and was meant to die on some levels haha

(+1)

The dying was intentional. It's meant to learn the player that when you die you spawn at your last hit torch. I wanted to create a game with very few on screen text and let the player experiment, perhaps I went a little overboard :)

The death loop on the third level was definitely a bug. You can always skip a level by pressing escape and go to the next stage or use the stage selector on the main menu.

Thanks for taking the time to download and play my game.

(+1)

Gotcha, yeah, I enjoy minimalistic UI and not too much handholdy text, and it looks good aesthetically, it is hard to get the balance right though.

I didn't realize I could skip levels haha, but noted to look for that one in the future!

Overall, I still really liked the aesthetic, the atmosphere felt really good I just think I could have done with a little more guidance, to make sure I didn't feel like I was "cheesing" the levels.

Twas a fun game!