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This is nice :)

Lovely work as always - there's always so much life, atmosphere, and creativity in your games and this was no exception! This was an interesting take on the bullet hell genre - the shield and force fields give you plenty of time to strategize, but there's still a lot of frantic dodging and damage boosting in later levels which is satisfying to pull off.

I liked the enemies too! It's cool you were able to create so many unique challenges by putting different enemies together and building environments that suit their strengths. I think sound effects and a couple of songs would go a long way (even if they're stock, no one will notice)! Great work, I enjoyed playing this.

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Thanks for the feedback Ghast, I’m really glad you enjoyed it! :) Happy the shield and force field mechanics worked out, it was hard to balance it so the player was still encouraged to move about. 

I think I really did underestimate the importance of sound (I play most games while listening to my own music like a monster!), you’re right that there is such a huge library of stock music that nobody would probably notice and it would really add a lot.

I really appreciate the detailed feedback mate, it’s very helpful! Hope you’re doing good.