I'm sure its a good game but on my device it ran really slowly so I couldn't do much. I am assuming you didnt multiply all values by Time.deltatime? If you do that in the future it would make the game run at the same speed no matter the FPS
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Frozen Souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #112 | 2.749 | 3.286 |
Technical Implementation | #117 | 2.630 | 3.143 |
Graphics/Animation | #120 | 2.630 | 3.143 |
Overall | #134 | 2.462 | 2.943 |
Music/Sound | #148 | 2.032 | 2.429 |
Fun/Design | #152 | 2.271 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
The player has a battery which can be used to power a heater multiple times by recharging it with solar panels.
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Unity, GIMP, Aseprite
Which art and audio did you / your team NOT create?
All SFX
Which art & audio did you / your team create BEFORE the jam started?
None
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