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A jam submission

Frozen SoulsView game page

Make snowmen soup
Submitted by Dillo256 — 46 minutes, 32 seconds before the deadline
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Frozen Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#1122.7493.286
Technical Implementation#1172.6303.143
Graphics/Animation#1202.6303.143
Overall#1342.4622.943
Music/Sound#1482.0322.429
Fun/Design#1522.2712.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
The player has a battery which can be used to power a heater multiple times by recharging it with solar panels.

Team Size

Solo (1)

Completeness

Complete Game

What tools did your team use to construct the game?
Unity, GIMP, Aseprite

Which art and audio did you / your team NOT create?
All SFX

Which art & audio did you / your team create BEFORE the jam started?
None

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Comments

Submitted

I'm sure its a good game but on my device it ran really slowly so I couldn't do much. I am assuming you didnt multiply all values by Time.deltatime? If you do that in the future it would make the game run at the same speed no matter the FPS

Submitted

Boy, these snowmen are not messing around. This reminded me a bit of getting mugged. :p

The basic idea is solid. The visuals are cohesive, although the walk animation is a bit janky.

To make the game a bit more forgiving, I would do two things: First, increase the move speed. Second, allow the player to continue on the day on which they died. Having to start over from Day 1 every time feels unnecessary when we're trying to memorize the layout of a new level.

Submitted

This game's idea is very good and I liked the animations of the snow man a lot. I just could not beat it though.  I fell off by the snowmen and I had to restart. I don't think I would be able to last 7 days. The best I got was 2.

Submitted

so far this is my favorite game of the jam

Submitted

So first of all, a really neat concept. I especially liked the idea of the snowmen not actually being able to harm you, just throw you into the freezing ocean.

Gameplay: it was just soooooo sloooowwwww. It got very monotinous, and when you died, it was more a, "awww commee oonnn! I have to do that alll ooovvvveeerrr agggaaaiiiinnnn" instead of the "Darn it! One more try!" feeling that you usually want from a game like this

Music/SFX: the Sound effects were quite cool, and added some character, but I really wish there was some background music instead of just the wind howling

Graphics: The post-processing was nice, but the pixel art needs a bit more work. The player having more than just two frames of walking made it soon very stale, and it would have been nice for a buttom prompt to appear when you can interact with something