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Hi, friend, I am very excited for your system, and I print it and laminate it so that I can use it with my solo games. But could you add a little change log to every new version, to know if the changes are worthy for me to print it and laminate again? I can do it, but reading comparing side by side both versions is not comfortable. Thank you.

Thank you, and sorry for the frequent releases. I continue refining it as I play, but all are good and as long as you are okay with them and see nothing wrong it is what matters. Regardless, you are right, and I will try to be more specific as in the past.

For now, V1 is the "classic" version, where skills were specific and the tables were open to be used as you like. V2 is a focused version where prompts are more vague and up to you  to read, and V3 is like a "sentence builder" you roll phrases that give you everything you need to setup a scene.

Don’t worry. I like the fact that you keep refining it. I read the third version and found it better than the second one, but maybe I would keep the second one for more options to roll on tables but using the third one as base. I also printed the first one, for reference and will be using it for inspiration. What I meant is that, for instance, if I print and use the version 3.0 and then I see that you have already published the v.3.2, I wonder what the changes can be compared to v.3.0. Will it compensate me to print it again, will it be just cosmetic changes, one phrase, or a new table that maybe would make the game much better? Without a log, I can only just forget about successive improvements or otherwise it will never end, or check carefully side-by-side the previous version and the new updated one. If you just include a small developer’s log explaining “I changed two phrases, this and this”, or “New table X added”, or “Mechanics revamped”, then it would be easier to correct my own print with a pencil for small changes or decide if it’s worthy to reprint the new version, or just pass until a new major update. I like a lot what you are doing. And I intend to deepen in the use of Foundry and Obsidian to play ttrpgs, following your advice in your blog. It would be nice if you could show more how to setup Obsidian for that.