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This looks so slick!

(+1)

Thanks! I needed a background with some pattern to make the black outlines of the blobs stand out. So I figured a soft vertical scrolling of 16x16px tiles could work. As the blobs required several hits, I thought their colour could change and give hit point feedback. The remaining problem to solve was that the ship colours and background didn't have enough contrast, so I added a thin black border around ship and bullets. I don't know how, but everything could fit into 1024 compressed bytes.