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(+2)

>is that you seem to have a rounding error in your code

There is some weird display issue that causes things like 1.01 to display when there shouldn't be. As far as I know, actual calculations are not affected, but I should probably get to fixing that either way.

>It seems as tho remapping the shift key doesn't work as intended.

Thank you, there was a bug with this command. I'll fix it by next release.

>Being able to pin a recipe

Planned for a while, but will probably not do it right now.

>an accessibility option to enable reloading

There will be an option for extra lives.

(+1)

> There is some weird display issue that causes things like 1.01 to display when there shouldn't be. As far as I know, actual calculations are not affected, but I should probably get to fixing that either way.

I've definitely run into the problem several times where I was unable to make something despite having enough ingredients. Would it be helpful to screenshot such things, or send in a save file?

(+2)

Yes, it would. Please do.

(+2)

Here's a screenshot showing one instance:

Here's the save files:

https://anonfiles.com/H8a9Xf7ay8/alchemist-saves_7z

I'll keep an eye out for more instances.

(1 edit) (+2)

Interesting. I looked into it, seems like there is an issue with floats comparison. Thank you for the save file, it helped.

I've added rounding of the items' quantity and tested again with the save that you gave me, and it seemed to have fixed the issue, so expect it to be gone in the next release.