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(+1)

I got the ESCAPE ending.

Really unerving for a game made in less than 7 days or so, but it's really boring to walk around these dark halways just to get something done.

Also, there is no pointer, and it doesn't give feedback whenever you aim at something you can interact with.

I just love how doors function and how there is a computer screen that shows the Unity point of view of your room you are in.

(+1)

Thanks for the feedback. Clearer objectives and UI are something I would've loved to do if I had more time, and is something I'll be focusing on in the next patch.