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(+1)

Thank you!

Now I understand what you meant with the level ending. There is a progress bar already. The whole card is a progress bar. It gets filled with orange bar the closer you get to 100%. It's probably my bad that I didn't choose more distinct color but I wanted to stick to the color palette. The alternative to orange was dark blue, which I've tested. It looked good but slightly too agressive. In the end it might have been a better choice because that one would be probably more noticable. I will definitelly change it in the future and will add that to current game's description. Thank you again!

Btw, if you want, you can quickly check how the progress bar works by looking at 0:30 of the below video (focus on the card).


Ohh i totally missed the experience on the card....i was too obsessed with killing those knights haha.

Overall as i said before great job with the game ;) I have it on my pc probably would test it again now that i know how it works!

(+1)

Glad to hear that :)
I wished for few additional days to include a better tutorial (the one there is was a last minute addition) and a menu with graphic options as the current one was also made (literally) a moment before uploading the game.
Thank you again, because of your feedback I was able to add a lot of useful information/explanation to the game's homepage.

It's never too late ... this jam was just the "intro" to collect knowledge ;)