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(+1)

Having to stun the enemies before killing them is a nice idea; although them spawning in a conga line makes it easy most of the time.

Thank you for your response!

I admit, the spawning algorithm right now is extremely simple. There is only 2 conditions when enemies are spawned. 1. The enemies cannot spawn near the player to result in an instant kill or the inability to respond to the enemy (in short, you are guaranteed to not die immediately and winning is possible). 2. The enemies will spawn within the world borders. If there was more time, a more sophisticated algorithm can be used to spawn in the enemies, making your lives harder :).

Hopefully the spawning can be reworked and still work, thanks for the feedback!

- TheSoupMasta