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(1 edit)

Always wanted to see some games centered around ovi, and this is a pretty good start. Good size for the eggs, too (hardly such a thing as 'too big' for this.) It'd be great if portable archived versions were available as an alternative to installers. Lastly, it's kind of funny this is over 80 megs, but I guess that's how it goes these days with SDKs.

(+1)

My SINCEREST apologies about the megs! I wanted to make the new tracks have seamless transitions; however, I forgot to reconvert it from .WAV back to .mp3. That’s why its file size is abnormally larger than usual: it’s solely because of the music! I was going to fix it in an upcoming patch along with the release of a demo for the next title in the series; however, since it’s now brought up, I’m going to try to make a file reduction patch as soon as possible!

As for alternatives for the installer version. Right now, there is a fully accessible browser version of OviVixen Arcade on Newgrounds with a working scoreboard as well. Also, the (demo) version of the next game is going to be browser as well: both here and Newgrounds but only latter is going to have a scoreboard and achievements. The full version, however, is going to be part of the BIG update patch for this program. “Portable archived versions”, you mean mobile app ports? Maybe someday, but first I want to complete the collection before I ever think about porting it to other places.

By 'portable' I just mean a release that's essentially a zipped file dump for manual file management. Fewer areas of the system touched and no risk of rogue misconfigured uninstaller. I am noticing a fair amount of itch end-users unfamiliar with archiving tools, though.. they seem to get by with zips, but rar or 7z files will mystify them.

Looking forward to the update.

Sorry for the late response!

I did not know an uninstaller can be misconfigured. Every time I add an update, I always test it on a few computers before I release it: but the uninstaller thing I’ll definitely put into account! As for .zips? The reason why most indie devs like me aren’t used to more compressive file formats is because you have to download it from these stand-alone sites (I believe one program had a habit of showing ads in the free version); and after what happened with Audacity, I’m a little antsy with those sites. Also, it requires the program to both compress the file AND extract it, and players may have the same feeling about those sites as I do.

And I just remembered why I haven’t made the file reduction update after so long! I wanted to do a complete music overhaul by using a different tracker. In hindsight, I did not like some of the instruments I’ve used and some of the tracks I believe requires some reworking. If you have some critiques about some of the songs, please let me know!

My current Autumn checklist:

  1. Finish the browser demo of OviVixen’s next game
  2. Music overhaul for OviVixen Arcade (Both versions - Guaranteed file reduction)
  3. Add achievements to OviVixen Arcade: Newgrounds Edition
  4. Release the Demo along with the Arcade update on Newgrounds and Itch

For now, I heavily recommend playing the Newgrounds version of OviVixen Arcade. It’s basically the same game as the one in the .exe version except for the 2-player gameplay, so there really is no reason to download this game right now.