Everytime that i try loading a file that used to have a timeline, it loses all the content from it. I lost all of my projects that made so far, i can't create nothing reliably, everytime that i open a file, it changes in some way.
Design pixelart effects and render them to .png sprite sheets or .gifs · By
Also, while trying to create a new emitter, having a project with timeline and a few keyframes, i got a crash.
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FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object objParticle:
lerp argument 2 incorrect type (undefined) expecting a Number (YYGR)
at gml_Object_objParticle_Other_10
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stack frame is
gml_Object_objParticle_Other_10 (line -1)
called from - gml_Script_create_particle (line -1) - <unknown source line>
gml_Object_control_Particles_Step_1
Windows 10, steam version, on latest. If i create a project with more than one emitter using the timeline with a lot of keyframes, the Keyframes are not persistant, if i save the project and open it back up loading it up, it loses the visual information (the sprite) of the keyframes and some configurations.