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The only thing I don't like much about this entry is camera movement - something just doesn't feel right. Maybe I would get rid of that smooth follow when player moves(just precisely follow the character), maybe I'd allow moving camera up/down also with the middle button instead of separating that into scroll but to be fair that's just nitpicking. The game looks good and it's fun :D

Interestingly enough the testers complained about the opposite, that the camera follow was too snappy and it was hard to follow the surroundings. I will probably let the user decide the amount of follow in settings. Thank you for your feedback!