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Yep been meaning to ask them about some of the issues, just been so busy on my end haha.

Yes, I'm planning to make a prequel-sequel type of thing with similar mechanics, and with the other characters being playable.  Camera perspective might also go behind the shoulder to show off Godot's 3D features, but I haven't decided yet lol.  I feel like I might be able to also pull that off from the 3/4 perspective it's in now, we'll see :)

I'd like a taste of 3D Godot also!  I've seen some examples though, like http://bit-shift.io/trains-and-things.php or the new official 3D demo, but haven't seen much in the way of 3D Zelda or the like.  That would be closest to what I'm doing I think. 

I have another 3D Godot game I'm making to work on mechanics for a larger project, but after that I might start up the prequel-sequel so stay tuned for that!  :)

Well, maybe I should have been more accurate, I meant I want to experiment a fun 3D game made with Godot!

I'm not exactly thrilled by the perspective of managing a logistics company. :-3

But the third person shooter demo looks promising, it looks like I didn't overestimate Godot, its potential is really amazing! :-D

You are the one who will show off Godot's potential for 3D action-adventure games so make sure to use it asap! ;-3