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Hi Hesperes,

Thanks for your interest in the game! To answer your Mac question, uploading a Mac version on Steam would require a number of time and money-consuming steps such as:

  • buying a macbook with Catalina or later (neither of us own one right now)
  • filing papers to get a developer license on Apple store
  • pay $100 every year to keep that license
  • having the time to support any Mac user that may run into issues

Mac sales on itch account for anywhere between 1-2% of sales. As such, we can't justify investing that much manpower for such a small userbase on Steam, where at any given moment, Apple may release an update that will completely break the game on Mac. The more time pass, the less the $100/year will make sense for us, and the more likely someone is to run into that an OS update-related issue.

We can, however, offer the game on itchio where we could provide assistance for the odd Mac user who might contact us once in a blue moon for help as opposed to dozens of troubled Steam users --that we can afford.

Here's what we can offer: if you buy the game on Steam when it comes out, email us at smb.vnproject@gmail.com with a copy of the Steam email receipt of The Symbiant and we will send you an itchio key.

(+1)

Hello -


Thank you for your quick response and kind offer.  Your reasons were anticipated...makes perfect sense given the numbers involved.  It was not meant as a complaint, but rather a mention just in case it was some sort of glitch and the mac version was supposed to be there on Steam too.  I suppose the numbers might even be worse re the Linux version, so no surprise it's not there either.  I am sorry the numbers aren't better, as I say, the more support for your efforts the better.  Hang in there, and thanks.  I have enjoyed the demo, and look forward to buying the full version.

Yeah, Linux users amount for even less than Mac users, although the both of them amount for 60% of tech support-related issues according to what we've read--that's not an issue with the players themselves, but rather how Apple isn't very developer and player-friendly (and there is only so much the peeps who make the Ren'py engine can do to fix issues related to Mac OSX update.)

If you run into any issue with our game builds on Mac, don't hesitate to tell us --we'll do our best to fix it!