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(+1)

Interesting use of the theme and the concept felt quite innovative! Nicely done.
I like how the yellow enemies disrupt your frequency adding a bit of depth to the experience. Going from killing samurai to splitting boulders was also a nice change of pace, lol.

Personally I think giving the players more agency on the "tuning" would've been a nice addition. Waiting for the perfect frequency was an interesting take on the samurai standoff but after a while I just wanted more control over the fight. Something like positioning or proximity changing the frequency(?) I dunno.

Anyway, nice take on the theme!

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Thanks a lot for your lovely review,  I get it what you are saying, adding variety to the battle with the progression of the levels will be a great choice. 

(+1)

Thank you co much for your valuable review. We are continuing our work on this game and adding more features and mechanics.

(+2)

You're welcome! Stoked to see what comes next!

(+1)

Thanks for the feedback, we will definitely it into consideration