Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Pretty good first try I think, select and spin still feel kinda ..... clunky? and I think when you connect 4 gem need more pop to feel satisfying, and something to show that time got plus. Love to see how this game will turn out

GG! Yeah, juice and QoL stuff are coming, making it clear when you get more time could be a good thing to add, didn't even think about it earlier. Maybe either a floating "+<amount of time gotten>s", or a value shown on screen that actually goes to the timer progress bar... But yeah a good idea to let the player know that they've gotten more time to play! Thanks!

The select and spin is the meat of the game so I'm not changing that... tho there might be some ways to make it feel easier, and maybe even make it understandable from the get go? Perhaps an overlay animation of a finger pushing a specific spot, then moving up, and then rotating? Idk. Any ideas welcome!

Thanks for the good feedback!

(+1)

Idk how it gonna look like in mobile but on PC when you hover to a gem, you can see the gems next to it got highlight, I think when that happen, two arrows going circle fading in and out might somewhat help, or for more specific you could add lil animation a finger on a gem and move down so player can understand. But that is only on PC tho XP

A good idea! Might work on mobile too. Thanks!