Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Your game was fun, but here are the things I would improve:

  • The Ending was very abrupt, I would have liked to see the raft built and then have to walk onto it to begin the ending cutscene.
  • I would have liked to see a progress bar above the raft showing you how close you were to finishing it. Having just 3 stages on the 3D model of the raft simply isn't enough. If you could see a percentage or even just a filled-in bar of how far in you are, it would make the gameplay slightly more exciting and give more "hope" to the player that they will be off the island soon.
  • The player model animations are very weird when you're walking in any direction other than forwards. If you could make it so the character faces the direction their walking, that would make this game a lot better.

Besides these, I actually really enjoyed your game, and I think it (and you) have a lot of potential to make even bigger, better games!

(1 edit) (+1)

Thank you ! 

  • The Ending was very abrupt

Yes, I wanted to add a transition, or an animation but ran out of time 😅

  • I would have liked to see a progress bar above the raft showing you how close you were to finishing it

I also thought about adding a percentage above the raft, but I wanted to find an other way to give feedback information to the player about the raft behing completed, without any UI : that's why I added the 3 stages on the raft, at first I wanted way more, but the 3D model I used only had 3 differents gameobjects, and I did not have enough time to modify it in blender to add more stages

  • The player model animations are very weird when you're walking in any direction other than forwards

Its a problem that made me loose a lot of time, because I could not figure out how to blend the Vector3 movement direction with the Vector 3 facing direction to determine the Vector3 that would go in the animation blend tree to make the animation correct. 
After like 2.5 hours on just that issue, I decided that I wanted to focus more on polishing the rest of the game than loosing too much time on it

So overall, mostly time issues because I could only work on it for 1.5 days but I wanted to add all those details in the begining 

Thank you for the this complete feedback !