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(2 edits) (+1)

I had the palette arranged for bitplanes with 8 colors followed by brighter versions of them, but I forgot to use bitplanes 🤦‍♂️😅

After adding sprite decoding, I had a few compressed bytes in excess of the 1024 limit. I had lots of fun tweaking little changes to the code and watching the compressed byte counter go either up or down with same char count. 🤪

(+1)

The experimentation part does seem a bit daunting. It offers more potential space, but I've gotten so used to cutting down chars it seems I'll have some re-learning to do. Glad we have a month.🙂