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The code looks quite complex but the ingame UI is easy to grasp and polished. After spending all my money I was concerned a bit about income but then it started coming and I didn't get low any more. I really liked the little touches like people standing in front of shop before buying something, going inside, or fading in and out as they use elevators.

Does the colour of people signify their desires? I haven't grasped much how good advertising is as it didn't seem to have much impact. Other than that I would just suggest somehow highlighting (just with bolder wall?) the main door into the mall as now people seem to all appear out of a normal wall.

Thank you!

People's appearance is completely random and not related to their interests at all, though it would be a cool idea to have them be linked. Advertising increases both the number of customers in the mall, and also the percentage of those which have a particular interest (e.g. "influencers" will attract more people interested in fashion). However, this was a relatively late addition, so might not be balanced quite right!

I agree with the idea to add a door, too. Thanks for your feedback!