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(1 edit)

Strong entry, love the twist ending. 

FOV is probably a bit large (I played on Normal), and the 'enemies' aren't so much of a threat when I realised that they don't respond to seeing me. A progress indicator would also be nice, I imagine it's fairly easy for someone to miss one of the enemies.

Great job!

(+1)

Well

the enemies aren't really enemies 😂hence the not attacking you, the patrolling guards also only take you down if you start attempting to kill other guards (also intentional)

I wanted to add a HUD /UI display to tell how many guards exist but killing guards wasn't really the goal so I didn't wanna add an indication of how many there are😂 it's all about the ending(s). 

But I'm glad you enjoyed it! 

Thanks for the feedback :)