There are no rooms overlaying each other in my game in fact the base room is totally empty. In room editor (before using GMRoomPack) my tileset depth is 300 and instance depth is 200 however tiles overdraw instances in some cases. Depth is not changed in code or something and it works when I load the room without GMRoomPack. Also in my GMROOMPack.args.txt file I have saved:
But running this "GMRoomPack.exe C:/Programming/GM/Platformer/rooms C:/Programming/GM/Platformer/scripts/rooms/rooms.gml " in a command line or bat file just gives me the base GMRoomPack interactive output just like when running the exe without parameters.
Another thing is that .yymp extension packages can no longer be drag and dropped or in any way imported into GMS IDE v.2.2.x. So I had to rename it to .zip and import it that way.