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the graphics look nice and the music is ok. now on to the cons. i dont like the jumping, it feels a bit off. like when i jump on to a platform you have to exactly jump the right distance or you over jump it. i would have it where you let go of jump you fall right down or maybe a less harsh arc on the distance you get when you let go of the jump. that way you can actually jump on to platforms with out having to aim your jumps too precisely. the other thing is with the camera. i would not have it attached to the character i would have it where there is camera control points in the world for each side of the character and when you touch one of them it then moves the camera. im blanking on what this technique is called but play a few other platformer games and you will see what i mean. other then that not a bad game the concept is pretty good.

Thanks for your feedback. I have gotten a lot of critics about the jumping and round colliders, but actually without them you wouldn't be able to climb back onto some platforms and would have to restart. Anyway, I'll probably make a post-jam version and see how people reacts to square colliders