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(+1)

personally not big on economy sims, but this seems like its got the correct ideas with just a lack of development time (but its a gamejam after all so thats normal lol).

leaving a planet had me go back and forth between planet and space for a few times before i could actually leave, and using the actual enter key is not the most intuitive imo. 

I think just having fuel last longer would go a long way to make this more fun, because i found that sometimes you can just run out before getting anywhere, which is pretty unfortunate.

(+1)

Balancing is something important to check upon. Meanwhile noted the fuel concern. Initially the plan was to be able to upgrade the ship but we kinda run out of time 😅

(+1)

thanks haha, and yeah sadly theres alot of jank in the game which we are  most probably going to patch. and the balancing, my god the balancing is essentially based on random values lol which is definitely something i will address, hope you had a somewhat positive experience despite the jank lol