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(+3)

I really enjoy this concept and the art is beautiful.

However my biggest criticism is the feel of the controls. Movement feels a bit too... rigid, and the collision hitboxes are very unforgiving. There were times where I died when my character didn't even touch any spikes.

I definitely sense some inspiration from Portal and maybe even... Stanley Parable if I had to guess? Love that

(+1)

I appreciate the true criticism about movement stuff, I really should study on them more. And colliders were certainly a thing that overlooked which we got report about a bit! Thank you so much, glad you enjoyed it!

(+1)

Woah glad you like the art (it means particle effects and fog works! And writing some words as well xD) But yeah movement was also a bit of a recurring thing which we tried to fix and sometimes it was super confusing as to why certain things happened in-game.