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(4 edits)

I would like to add "an automatic" idea/correction (easy to code) for the game that will help player:

I remarked that the "auto airlock" doesn't function as intuitively intended: I use generally multiples airlocks on my base (min 2), and when i enter from an auto-one... the others auto-airlocks should automatically switch to "leave mode" (because there only the one cat in here, and when it is indoor, he can only go outdoors! XD) And the opposite when i leave via an airlock.

Sooo... the auto airlocks should "check" if the cat is indoor/outdoor and switch to leave/enter mode all at once! (if there is a normal airlock, it doesn't switch obviously... but the 'auto-others' should it do even if we walk-in via a normal one! it is intuitive like that.) I think it would add the "auto feeling" that we want to feel with multiple auto-airlocks in our Epic base! B-] (for not much coding!)