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Thank you for your feedback! I definitely wish that we had a bit more time to flesh out how exactly Logos died, since we had to finish that aspect early due to real life complications. Reactivity to player death would have been really cool with more time! I'm also glad that it was evident that the loss of Logos was impacting the rationale of the trio. It's good to hear as well that starting over from the questions rather than the beginning as a whole still made the player feel the theme.