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It's the steam controller. I can probably configure it to emulate xbox controller for Godot games.

Godot devs might be interested to know that it doens't work out of the box.

EDIT: Seems like they know about it already. https://www.reddit.com/r/godot/comments/a28f1e/steam_controller_on_godot/

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Thanks for the heads up, sorry you couldn't play the demo !

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Good news. I got the steam controller working by adding your game to steam as a non-steam game, then playing it in big-picture mode.

Sadly, I'm terrible at these type of games, so I found it really difficult.

Normally I would want background music, but in this game I kinda liked the silence. It seemed to fit the mood.