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Thanks a lot! Definitely right about the difficulty, lack of intuition perhaps. To balance a bit, I modified the camera to lead further to the direction player faces and lowered the water consumption rate while you are in the desert, in the downloadable post-jam build. I'd love to hear your thoughts on changes and if you think they helped to fix it a little or not... And if you want to reach the boss quickly, there is "speedrun" bug in the original version (which is squashed in the post-jam build) that lets you reach further east and get the final regulator which activates the boss :)