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I always love to hear story about people working with their kids to build a game. I see it as a way of "preparing future devs" :D The presentation is good and the simple mechanic of dodge is always a classic and enjoyable experience. I like the little puffs of smoke when you transform, and the speed boost effect...however, I did find it really challenging to see what was doing on because of the blazing speed. Maybe doing some parallax to simulate speed faster than what you are really doing and slowing down the street would help make it easier on the eyes. :)

(+1)

My son has been making mario maker levels for a couple of years so now we are trying to move him to the next level!

I agree with the speed, the parallax is a good idea.  The road and buildings are actually parallax layers so we could implement something like that pretty easily, thanks for the suggestion.