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This game could use some major juicing (screenshake, impact sounds, etc...) 

I like how his facial expression and bullets change when he gets low on health.

The thing is: I agree, it should have more juice, but it does have impact sounds. Problem: I have no idea hw to implement screenshake in the engine i am using. Anyways, thanks for the feedback!

what engine do you use?

(1 edit)

An upgraded version of scratch named turbowarp.

ohhhh. Well, if you're using turbowarp, that will be significantly more complicated...