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A jam submission

Learning To Grant DeathView game page

Do you have what is takes to be Death's Apprentice?
Submitted by DimenionsXYZ (@DimensionXYZ) — 1 hour, 7 minutes before the deadline
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Play Death Blow

Learning To Grant Death's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#472.6674.000
Audiovisual Presentation#681.3332.000
Overall#701.3332.000
Execution#740.8331.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice game. I played it with a controller, with only keyboard it is not possible to grant death. The problem with the concept is that once we identified a soul, we must wait/follow it, and no ones like to wait.
I got some suggestion to circumvent this, just ideas:

  • Perhaps it could be interesting, to not tell how they suppose to die, but put several ways to die in the level, and the player must discover them and activate one to the soul required... and repeat (but the first way is no more usable)...
  • Perhaps what the death know is just the soul (not his human representation), and that soul could represent the soul main sin. Then if the human is  near you can see is soul (no button needed). A death in concordance to the sin can score more.
  • To fulfil a level you must get enough points. (so you must match a soul with the better way to kill it)

Hope it helps

Developer

Thanks so much for playing and for the great feedback. I feel bad about the keyboard controls (I think I might have accidentally broke them in my haste to submit). I do admit, it gets kinda old/boring just sitting and waiting. I didn't know how to balance that. I originally wanted to make more ways to grant death, have multiple copies of them around the town, and only have the targets travel between the only way they can die. But as with any jam, time is of the essence. I do like your suggestions and will take them into consideration for a 2.0 version if I decide to work on it further

Submitted

Pressing enter just restarts the game? I couldn’t figure out how to kill anyone. There’s a lot of down time where you’re just waiting for a target to move. But I like the idea, could be cool with more refinement.

Developer

Thanks for giving it a go and for the feedback. There's a lot I can do with this idea and I definitely think with the right refinement, it could so much cooler.

Developer

Level 2 may or may not work in this prototype.