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(+1)

In truth, I really like game design, but it lacks activity, maybe I'm just doing something wrong, but the boss attacks once every 100 years, which infuriates. Also, I didn’t quite understand where the restriction was used, in a looped battle? I really liked the concept itself, but making the boss more active, so even one ability will feel powerful!

(+1)

That's right, I'm going to change the attack time of the boss, thanks for letting me know :)