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I encountered a couple bugs (though they could be intentional features) - the hitbox on some of the coins extends into a nearby lane, and you can control the car midcrash. Other than that, this was well done for a 2 day jam. I've made similar games in the past and I think this was done better than any of them.

Thanks for playing and you comments!

Lets call them features... They were actually inelegant solutions to problems.  Sometimes you can hit a car and while spinning end up going right into another car.  I was having some issues getting iFrames to function properly so this was the best/easy solution.  Should have use a state machine but thought went the east route instead that caused some other issues!

State machines do make it easier in the long run but can slow down development and for a 2 day jam, time is critical. Good solution for a quick fix.