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(+1)

Fun game, very simple. The only big thing is that it's wayyyy too hard. If that's what you're going for then fair enough. An easy way to fix the difficulty would either be to slow the AI down or have a slower difficulty curve (for example the third jump is really hard but the one with just the hallway of spikes then laser for AI is much easier. So put the easier stuff first then harder. This would mean you'd need checkpoints after a section, maybe just have it be levels-easy, medium, and hard). This gives me Geometry Dash vibes so maybe a practice mode and pairing the AI's movement to the music would be really cool (also super hard to finish in a Jam but still it's an idea). Overall, cool game just needs a better difficulty curve. :)

Thanks for the feedback!