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Thank you for the beautiful feedback ^_^ great suggestion for the font outlines - I hadn't thought of that but it could be a far cleaner fix than putting in a whole box!

Yes that's right about the sword!  It's because the two attack animations were designed as primarily down and up attacks rather than left and right, which is maybe a tad confusing with how people seem to be playing.  That's cool though, I figure the combat was always going to need a little optimising with the minimal time I had to test and tweak it.  I suspect adding a running attack with a new animation would more or less solve the issue :)

Thanks for playing! <3