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  • capsule player
  • AI seems to be more of an opponent then an ‘work with’ situation
  • some of the jumps/etc are rather finicky making it hard to judge the jump from the edge of the island to the ‘AI’
  • could use some sounds
  • the AI animation and islands look good, makes the player capsule stand out quite a bit.
  • I think you have some potential here with a bit of work on it to polish up some of the rough edges.

Thanks for the suggestions!