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(1 edit) (+1)
  • stunned enemies can still kill you if you hit them from the front
  • control is hard as it appears that you can only start a drag after the player stops moving
  • some UI showing the drag distance would be useful or the likely path you would go
  • the wall spikes are not clearly visible from different camera angles, they should be made to be visible at all times some how.
  • the health doesn’t seem to do much as if you get hit, you always need to restart anyways.
  • I don’t see were “collaborate with AI” is in the game

Thanx for clear me sum bug hope fully I solve it and camera you can rotate use press right button of mouse and drag the mouse then you see clearly all the spike.

yes I figured out the camera rotate before movement, I would still want the spikes to be visible from different directions.

Ok then it would be better if I change camera angle to little bit more top

And Lastly this was my 1st Jam for that reason I can't understand exactly what's the theme I thought only make A.I. on game.

I generally give feedback based on my perception of the game and give the same type of feedback that I would want to get. I want to get feedback that makes me a better developer not feedback to stroke my ego or consider were I might or might not be as a developer as my goal is to become the best developer I can be. I generally assume others would want the same, so that is what I give them.

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I want more feedback that will be good or bad because every feedback of your make me more better