The combat feels a little clunky. It feels bad that I can't roll past enemies, and so if i throw my sword over a dude, the only way to get it back is to let him attack through me. The sound effects aren't great but the graphics are still really really awesome! Probably the best looking game in the jam, I have no idea how you even started to make that amazing looking water. It's great. The enemies feel like they don't react enough when I hit them. On respawn after dying my sword was gone, and i had a white arrow indicating it was high above me. I don't know what happened there.
It manages to feel a bit too hard to deal with the enemies, whilst also making me feel like the deaths weren't my own fault. Sometimes rolling through an attack still got me hurt, other times i took no damage. I also feel like some sort of knockback on the player would've been cool.