Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

(Sorry for the late reply) Yeah, that's exactly right. When I need to get information from the health indicator quickly, I'm usually trying to see "how many more hits can I take?" I think breaking it down into "number of health containers" is fine, but it would be nice if the player's vision was drawn to the more influential number first. My first thought was just making the "health containers" number bigger than the "container remaining percentage", but there's probably better ways to do it (visualizing the cells like in metroid? an overall health meter? some sort of visual indicator on Alicia herself?).

(For context, the latest version I've played is the one you released publicly around the start of COVID, so I don't know of any changes you've made since then)

(+1)

Gotcha, thank you for the input! I'm not entirely sure what we'll end up doing with the healthbar, but I'm not fully satisfied with it either, so it's definitely one of the things we'll be trying to address. I appreciate you taking the time to give feedback on it!