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(+1)

I love the restricted colour palette, it looks great together with this really nice pixel art. The game concept is fun and it looks like you chose a really nice scope that allowed you to get super polished with the game. I feel like the UI is generally nice but has a few little quirks: the horizontal buff/item icon list seems to have varying padding in relation to the health bar; the "Combo" text seems a bit asymmetric. I assume you want to highlight the player by having it be bigger but I wonder if you could do it without asymmetric font sizes.

(+1)

Thanks for playing!  Yeah the Combo text being bigger on the player's side, that's actually just a bug with punching the scale up and it not returning back down to its original size 🙃