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It's a fun concept, with cute robots and a good implementation. 

I would have liked to see a bit more nuance with the enemy robot things; it essentially became an exercise of clicking on the enemy once or twice and then moving the mouse to the other side of the screen again, and then, once all my robot children have gathered there, quickly jumping back to the enemy for a few clicks. I.e. it got a bit tedious, rather than challenging or interesting. 

Though, after all the enemies are gone, the rest of the gameplay has less of that tedium, maybe in large part due to the little robots jumping so joyfully. (Though they're kinda inconsistent, with some just yeeting themselves off the side while the rest jump, etc. I guess that's part of the game.)

Some more interesting level design could have elevated this a bit, especially if the enemies needed a bit more thinking to get through. I also would have liked some way to not have the robots start following the mouse immediately upon the level starting. Ideally a key to make them follow/unfollow, but that messes with the enemy system, so maybe just a keyboard button that starts the paused level when you press it, so you get a moment to prepare yourself.

Overall, a cool concept and generally fun game. Nicely done.