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Thanks for checking out!

but what would make it even better is if you implemented blockly

That's a really cool suggestion! I definitely don't want to get rid of "raw" JavaScript, as the real drone programs are expected to get quite complex (286 lines in the current starter code already 😅). But Blocky generates JavaScript code so it might fit in. Thanks:)

I had the idea to have some sort of "visual scripting" in game, but didn't have time to research available options or even to incorporate any.