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Neat idea. I liked the tradeoff between getting the speed boost of being close to the sun vs. the risk of running into it. The atlas was a really neat touch as well. I liked how you just dropped a bunch of lore into your arcade-ish game. It gave it a lot more flavor.

Thank you! The atlas was a way to just show orbits, but then I wanted to create some lore and it was a great fit. Well, besides the super tight space contraint, meaning i could only have 3 or 4 words of flavor text. Made it a fun challange!