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Soul's Spectrum

by Thund


Hey there Thund, thanks for submitting a project to the 2022 IGMC. I'm Drifty and I was asked to judge your game in round one of the IGMC 2022 game jam. Here's some feedback about your project.

Interesting bit of meta gameplay going on here with the multiple 'deaths' thing.

I like the save reminder.

Good level design. I'm not a huge fan of puzzles but this has been very designed well.

I got stuck for awhile on the water, it *should* go without saying that humans can swim... I just uh, forgot. It all made sense when I backtracked and got the candle to become human and than swam across though.

It got even more fun when you gave us the Scythe. 

I was a little confused with that last scene, but it wasn't a bad ending.

I enjoyed the game mechanics and level design. Keep up the good work and I look forward to your next project.

-Drifty

(+1)

Thanks for the rich feedback, Drifty! I'm glad you liked the level design even though puzzle games aren't your genre, it means a lot. My next project will be precisely this game! 😄 For the jam I created only this demo, so it's normal that the ending is a bit cryptic... I was trying to build suspence for the full version! 👍🏻