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Really fun, animations were smooth, the dodge 3d stuff in 2d was really cool, the backgrounds were amazing and watching your factory getting better when you fix them was really cool, but I don't understand the efficiency thingy, the configure thingys were really easy to get and took like 5 seconds, so there is no reason to not take them, I think that they should be pretty hard to get, so they would be like strawberries in Celeste, because now there is 0% reason to not take them.

Thanks for the detailed feedback! The efficiency and configure score are the same thing (I didn't realize we used different names for it lol). The overall efficiency is calculated by multiplying the three scores of the levels (for example if you have 80% at every level the overall score would be 0.8 * 0.8 * 0.8 = 0.512 = 51%). The collectables could've been harder but we decided to make them easy since they are essential for making progress and not completely optional like celestes strawberries.