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A really nice simple polished, puzzle game I guess?  Not too punishing or difficult (unlike past experiences) and definitely some nice QoL and really nice feedback on a good shot.  The audio slowly, I think, increasing pitch definitely gave it some extra charm and the map layouts definitely encouraged it at some points, and discouraged at others.  Which was interesting.

Though I will say the sticky walls really screwed up some of my planned bounces sometimes.  Was so sad when I couldn't bounce through the entire level.  I'd be interesting to see some mode that allows that.  

As well I will say the camera messing with your shot isn't the nicest, there being a way to stop that (holding right click) is nice, but not super explained in game which is unfortunate.  It was definitely sort of helpful after I was told about it though.  

Overall a really satisfying puzzle sort of game with some pretty good levels.