A really nice simple polished, puzzle game I guess? Not too punishing or difficult (unlike past experiences) and definitely some nice QoL and really nice feedback on a good shot. The audio slowly, I think, increasing pitch definitely gave it some extra charm and the map layouts definitely encouraged it at some points, and discouraged at others. Which was interesting.
Though I will say the sticky walls really screwed up some of my planned bounces sometimes. Was so sad when I couldn't bounce through the entire level. I'd be interesting to see some mode that allows that.
As well I will say the camera messing with your shot isn't the nicest, there being a way to stop that (holding right click) is nice, but not super explained in game which is unfortunate. It was definitely sort of helpful after I was told about it though.
Overall a really satisfying puzzle sort of game with some pretty good levels.