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Although I think the movement is a bit clunky, this Feels weirdly good to play! Kinda satisfying to  get the boxes in the right place.

I don't now for sure, but the cardinal movement seems like an actual feature, so I think this could be a bit more "obvious" that is the intended way (lock players in a grid, use effects or something like that).

The game also doesn't really change (nor difficulty or anything), so I didn't see no incentive to play again.

(+1)

Thank you! Yep, the movement works as intended, as it was supposed to be a bit of an extra challenge when moving around harder rooms... except I ran out of time to make harder rooms.