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(+1)

Nice write up!  This IS pretty rad!  One question though, can you clarify what you mean by the "tone" of the orphan powers?

I'll post a devlog about it, explaining my thoughts about it (and an example). I'm still writing the developed game.

Fair enough.  I just got excited with the possibilities!

In a nutshell, it's a concept I took from Swords Without Master. The Tone is a word that will shape the fiction, the universe. When it's triggered, the Tone is applied to the whole scene : with the Cold Tone, ice could form where there is water, the weather would change, chill with go through spines...

It's a narrative tool, to show how the powers of the RadX are overwhelming the characters. It's kinda like when, in a comic book, a mutant (like Phoenix ?) has too much power and can't control it.

(+1)

That's a clever cross-over!  A literal visual of the tone.  Sounds fun!